My new artwork is a bust of a troll character from the setting of Shadowrun, a large role-playing universe with an unusual world that combines the fabulousness of the Lord of the Rings of Tolkien and the gloomy atmosphere of Cyberspace of Gibson. The process of creating a model was multistage, and a wide list of programs was used.

Blocking and drawing the largest parts I made in Zbrush. When the dummy was ready, I made a retopology in 3D Coat (I like its grid generation tools much more), unfolded the UV and went back to Zbrush for more details. Some of hard-surface parts I made in 3dMax. Normal maps were baked in the Marmoset Toolbag, and color, reflection, and transparency textures were created in the Substance Painter. The part was drawn by hand, the part was projected from the references collected on the Internet (mostly they were old people, although among them there were somehow two elephants, a boar and a cucumber not of the first freshness). Render I spent in the same Marmoset, and and post processing done in Photoshop.

In total, there are 533 thousand faces in the model.

Shadowrun troll
Published:

Shadowrun troll

My new artwork is a bust of a troll character from the setting of Shadowrun, a large role-playing universe with an unusual world that combines th Read More

Published: